We uploaded the flyer for Surfing to the Internet Archive.
The primary playfield gimmick in Surfing is a kickout saucer that fires a ball up a wireframe ramp. (and this was 1972!!) The ball can lock there! There were only a handful of multiball games at this point. If a ball is ejected from the lock it interacts with a magnet (1972!!) on a mini playfield before returning to the main playfield.
When a ball is locked the upper-left standup target lights for "SURFING", and hitting that releases the locked ball for 2-ball multiball.
In this video from Onitama-san Surfer is at 4:08.
photos saved from the web...
| find the under-playfield magnet by thinking of where the mini playfield is |
| Thank you for taking photographs of the tags! |
Think of what a company like Gottlieb was producing in 1972.
I love playing Pop A Card and King Kool, but it's 1972 and Surfing feels like THE FUTURE. Williams was just as bland in 1972.
| 1972 Pop A Card by Gottlieb |
| 1972 King Kool by Gottlieb |
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