Monday, 28 October 2024

1969 クレイジー15ゲーム [マークIII] (Crazy 15 game mark III) by こまや (Komaya)




Name: クレイジー15ゲーム [マークIII] (Crazy 15 game mark III)
Year: 1969
Manufacturer: こまや (Komaya)


Crazy 15 was first released in 1965. This version came out in 1969 and has a few differences. The art is all new and flipper buttons are on the side of the cabinet now.
I call this the "3 children" version.   The geometry on the playfield has been slightly altered.

1969 coin machine directory


In the 1972 Coin Machine Directory you can see that both versions were being advertised at the same time:
Mark III in 1972 Coin Machine Directory

Mark II in 1972 Coin Machine Directory



1974/75 Machine Directory


This interview mentions the new version, but refers to it as New Crazy 15. Or maybe I am translating it wrong and they mean it's a "new Crazy 15". As in, just a new version. New Crazy 15 was released years later.

 

From this interview:



this article on Komaya has a quote saying that "New Crazy 15" was released in 1970 around the same time as Baseball, and both were a hit. But I am sure they mean this version of Crazy 15 since the proper "New Crazy 15" was released in 1977.




Transcript:

あの頃、脱サラという言葉もまだあありませんでしたが、フリッパーの修理をしていた従兄弟に誘われて勤めていた会社を辞め、2人でゲームマシンを作ろうとスタートしたのが昭和35年でした。私自身、子供が好きだったのでそれに関わる仕事をしたかったのと、3歳という若さでしたから自分の力でできることを試してみたかったのです。
よく遊園地へ行っては3時間、4時間と子供を観察しましたよ。ちっちゃい小学生が関西精機製作所の「ステレオトーキー」や「ミニドライブ」にとびついて夢中で遊んでいる姿を見て、どんな機械を作るにせよ子供を喜ばすにはそれなりの知識を持ってかからなくてはいけないと思いました。
関西精機に追いつけ追い越せというのを目標に翌40年に会社を正式に設立して、最初に作ったのが「グーチョキパー」と「クレイジー15ゲーム」です。
「グーチョキパー」は30台しか売れませんでしたが、「クレイジー15ゲーム」はよく出ました。日本万国博覧会が開かれた45年に音声入りの続編「ニュークレイジー15」を発売し、同時期にヒットした「ベースボール」と合わせて各3000台以上売れました。
10年ぐらいはこれで食べていけましたね。当時はゲームコーナーに置く遊戯機械そのものがなかったから、ある程度のものを出したら売れるという環

Machine translation:

Back then, the term "quitting one's job" hadn't even been coined, but in 1960, my cousin, who repaired flippers, invited me to quit my job and we started making game machines together. I loved children, so I wanted to work in a job related to them, and I wanted to try something I could do on my own, since I was only three years old.
I often went to amusement parks and spent three or four hours watching children. Seeing little elementary school kids jumping on Kansai Seiki Seisakusho's "Stereo Talkie" and "Mini Drive" and having fun playing with them, I realized that no matter what kind of machine I made, I had to have a certain amount of knowledge to make children happy.
With the goal of catching up to and surpassing Kansai Seiki, I officially established the company the following year in 1965, and the first games I made were "Rock Paper Scissors" and "Crazy 15 Game".
Only 30 units of "Rock Paper Scissors" were sold, but "Crazy 15 Game" was sold in large numbers. In 1970, when the Japan World Expo was held, they released a sequel with audio, "New Crazy 15," and together with "Baseball," which was a hit at the same time, they sold over 3,000 units of each.
We were able to make a living with this for about 10 years. At the time, there were no game machines to put in the game corners, so if we released something of a certain quality, it would sell.

The Crazy 15 series of games:

Wednesday, 23 October 2024

1965 Amosco - アモスコ by アオシマ・モウカル・オカネ・シコタマ・カンパニー (Aoshima Moukaru Okane Shikotama Company)


Name: Amosco - アモスコ
Year: 1965
Company: アオシマ・モウカル・オカネ・シコタマ・カンパニー (Aoshima Moukaru Okane Shikotama Company)

Amosco is a 5-reel slot machine released in 1965.  It comes in two different reel varieties.  SP-1型 has dice reels, SP-2型 has fruit reels.  It has 5 "skill stop" buttons.

60 Years Of Pachinko Industry

Transcription:

●新型ゲームマシン「アモスコ」。「アオシマ・モウカル・オカネ・シコタマ・カンパニー」の略。要するに青島幸男の考案である。サイコロの目を使ったものとフルーツ図柄を使ったものと2通りあり、写真は後者の「SP-2」型。SPとは「しょっぱな」の略である。10円硬貨を2枚入れてレバーを引くとドラムが回転、ストップボタンで目を揃えるという、ただのゲーム機だが、半年間で400台ほど売れたという。

Machine translation:

●A new type of gaming machine, "Amosco." It stands for "Aoshima Moukaru Okane Shikotama Company." In other words, it was invented by Aoshima Yukio. There are two types, one that uses dice numbers and one that uses fruit designs, and the photo shows the latter, the "SP-2" model. SP is an abbreviation of "Shoh-han-na." It's just a gaming machine in which you insert two 10-yen coins, pull the lever to spin the drum, and press the stop button to align the numbers, but it seems that about 400 units were sold in six months.


Taito Trading brought Amosco to the ATE tradeshow in Britain in February 1966.

Billboard 1966-02-12
The machine on the right is ホイホイテスト (Hoi Hoi Test) by 日本遊園設備 (Japan amusement park equipment)


Kansai Seiki catalogue, ~1967

The dimensions given above: width 45cm, depth 45.5cm, height 58.5cm, 32.5 kg weight, 65 cm stand height.  With an option for 10 yen or 20 yen play.


arcade from an onsen brochure



I did not prepare a full Arcade Exploration, since there is only this one machine, but let's look at a movie from 1972.

1972 - 銀蝶流れ者 牝猫博奕 / Gincho nagaremono mesuneko bakuchi (Wandering Ginza Butterfly 2: She-Cat Gambler )

in the background we see a brown AND red Amosco machine.  When the view changes, we only see a brown machine in a different location



Later in the movie, we finally get a close-up

dice reels, so this is SP-1

SCORE SHEET


I do not know why there is an illuminated clock in the marquee




a foreigners' guide to eremeka arcades - 外国人のためのエレメカアーケードゲームガイド: introduction & main page - 紹介&メインページ

eremeka search tool  // エレメカ検索ツール begin browsing at the beginning / 最初から閲覧を開始する begin browsing at 1960 / 1960年代から閲覧する begin browsing at 1970...