Thursday 21 April 2022

1970 クレイジー15ゲーム [マークIII] (Crazy 15 game mark III) by こまや (Komaya)




Name: クレイジー15ゲーム [マークIII] (Crazy 15 game mark III)
Year: 1970
Manufacturer: こまや (Komaya)


Crazy 15 was first released in 1965.  This version came out in 1970 and has a few differences.  The art is all new and flipper buttons are on the side of the cabinet now.
I call this the "3 children" version.  The geometry on the playfield has been altered slightly.

1974/75 Machine Directory

In the 1972 Coin Machine Directory you can see that both versions were being advertised at the same time.

This interview mentions the new version, but refers to it as New Crazy 15.  Or maybe I am translating it wrong and they mean it's a "new Crazy 15".  As in, just a new version.  New Crazy 15 was released years later.

 

From this interview:



this article on Komaya has a quote saying that "New Crazy 15" was released in 1970 around the same time as Baseball, and both were a hit.  But I am sure they mean this version of Crazy 15 since the proper "New Crazy 15" was released in 1977.




Transcript:

ありませんでしたが、フリッパーの修理をしていた従兄弟に誘われて勤めていた会社を辞め、2人でゲームマシンを作ろうとスタートしたのが昭和39年でした。私自身、子供が好きだったのでそれに関わる仕事をしたかったのと、引歳という若さでしたから自分の力でできることを試してみたかったのです。
よく遊園地へ行っては3時間、4時間と子供を観察しましたよ。ちっちゃい小学生が関西精機製作所の「ステレオトーキー」や「ミニドライブ」にとぴついて夢中で遊んでいる姿を見て、どんな機械を作るにせよ子供を喜ばすにはそれなりの知識を持ってかからなくてはいけないと思いました。
関西精機に追いつけ追い越せというのを目標に翌40年に会社を正式に設立して、最初に作ったのが「グーチョキパー」と「クレイジー15ゲーム」です。
「グーチョキパー」は30台しか売れませんでしたが、「クレイジーゲーム」はよく出ました。日本万国博覧会が開かれた45年に音声入りの続編「ニュークレイジー15」を発売し、同時期にヒットした「ベースボール」と合わせて各3000台以上売れました。
10年ぐらいはこれで食べていけましたね。当時はゲームコーナーに置く遊戯機械そのものがなかったから、ある程度のものを出したら売れるという環

Machine translation:

There was no such thing, but in 1961, my cousin who repaired flippers invited me to quit the company I was working at and the two of us started making gaming machines. I personally loved children, so I wanted to do something related to them, and since I was young, I wanted to try out what I could do with my own strength.
I often went to the amusement park and observed the children for three or four hours. When I saw small elementary school students playing with Kansai Seiki Seisakusho's Stereo Talkie and Mini Drive, I realized that no matter what kind of machine you make, you need to have a certain level of knowledge to make children happy. I thought I shouldn't.
The company was officially established the following year in 1965 with the goal of catching up with and overtaking Kansai Seiki, and the first games it created were ``Goochokipa'' and ``Crazy 15 Games.''
``Guchokipa'' sold only 30 units, but ``Crazy Game'' sold well. The sequel ``New Crazy 15'' with audio was released in 1970, when the Japan World's Fair was held, and together with ``Baseball'', which was a hit at the same time, each sold over 3,000 units.
I was able to survive on this for about 10 years. At that time, there were no amusement machines to put in game corners, so if you put out a certain amount of equipment, it would sell.

The Crazy 15 series of games:




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